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118 results found with an empty search
- COKE ZERO | bruceleeblack
Coke Zero Render Programs: lllustrator, Photoshop, Maya Coke Zero Concept Render. Label was created in Illustrator. Texture map was created in Photoshop. Model was created in Maya. WORK HOME 12oz Can Label Design Coke Zero Concept Working File Coke Zero Concept Value Study Coke Zero Concept Render Update Coke Zero Concept Render (Legacy)
- PRENDE | bruceleeblack
Prende Programs: lllustrator, Photoshop, Maya Small Company Located in Virginia. Company specializes in perternity clothes WORK HOME Prende Digital Hero Image - A Prende Digital Hero Image - B Comp for Hang Tag Prende Logo Breakdown Prende Logo Prende Posters Concept - A Prende Posters Concept - B Prende Tag Front Prende Tag Back Inside Right Inside Left
- FOOD NETWORK BANNERS | bruceleeblack
Food Network Web Banners Programs: Photoshop, Illustrator & XD Social, Email & Digital Banners WORK HOME Banners
- FRESH WATER UI CONCEPT | bruceleeblack
Fresh Water UI Concept Programs: lllustrator, Photoshop, XD UI Concept, One Pager/Splash Page for design purposes only. WORK HOME Fresh Water Hero Banner Fresh Water UI Layout
- 95th CAOS STYLE GUIDE | bruceleeblack
CAOS STYLE GUIDE Programs: lllustrator, Photoshop, Maya, Animate A series of instrutional designs for a manufacturing company that has a E-Learning Development Apps. WORK HOME CAOS COVER PAGE CAOS DESCRIPTION PAGE CAOS LAYOUT SPEC 01 CAOS LAYOUT SPEC 02 CAOS LAYOUT SPEC 03
- EverCurrent | bruceleeblack
EverCurrent Programs: After Effects Company Located in Greenville SC, need a quick video edit for a web banner. WORK HOME
- BAKER HUGHES | bruceleeblack
Baker Hughes Programs: lllustrator, Photoshop, Maya A series of posters designed for a manufacturing company that has a E-Learning Development App. WORK HOME Baker Hughes Poster A Baker Hughes Poster B
- Carmike THOR Breakdown | bruceleeblack
Carmike Breakdown Programs: lllustrator and Photoshop Blimpie regional stores needed local templates for some of their stores. I created a series of design that fit that request. WORK HOME Carmike Breakdown The following design samples were used for internal company designs, commercial art and conceptual design use. What goal am I trying to achieve? The goal I am trying to achieve is a dramatic, cinematic composition that can work as a static image or a animated Ad. To reach this goal I chose to use 3-D modeling, Digital Painting, Digital Illustration, and Compositing. *NOTE: I WILL NOT BE DOING A 3D MODELING TUTORIAL* Programs used: Autodesk Maya - 3D modeling, texture mapping and rendering. Adobe Illustrator - Logos, icons and labels Adobe Photoshop - Compositing all assets, building final texture maps and exporting images. Starting Off I start the scene in Photoshop Using a photograph I took of a wall. I wanted an interesting texture with dirt and grim. Creating Perspective I copied the background to another layer. Next, I placed the copied background layer on top. I use the perspective, and scale transform to give the illusion of depth and space. Creating Depth with Lighting and Shadows On a new layer I painted in shadows. I set the blending mode to multiply. Next, I created another layer and paint in a few highlights. Finally I select all texture layers, shadow, highlights and convert those layers into a smart object. Creating Popcorn Basket I modeled a simple popcorn basket in Maya. Texture Map Popcorn Basket I textured mapped the popcorn basket using Photoshop, Illustrator and Maya. Rendering Popcorn Basket Popcorn Basket was rendered using a HDRI Image. A technique called Image Based Lighting (IBL). Rendering Engine: Mental Ray. Creating Cup I modeled a simple cup in Maya. Texture Map Cup I texture mapped the cup with Photoshop, Illustrator and Maya. Rendering Cup The cup was rendered with an HDRI image. This technique is called Image Based Lighting (IBL). Rendering Engine: Mental Ray. Creating Cracks in Ground The cracks in the ground were made using Maya Dynamics. I Attached a nurb circle as the controller with an aim constraint. Next, I rendered the scene with Maya Software. The render will be used as a multiply layer in Photoshop. Placing Popcorn Basket and Popcorn Assets I used the render of the popcorn basket from Maya (tiff) and a masked out photograph of popcorn to creat bakset and popcorn asset. The shadow was created with a selection of both items filled with black and blurred. Next, I turn the shadow layer's blend mode to multiply. Placing Cup Assets I used the render of the cup from Maya (tiff) and a masked out photograph of soda to creat the cup and beverage asset. The shadow was created with a selection of both items filled with black and blurred. Next, I turn the shadow layer's blend mode to multiply. Cooling the Temperature of the Image Blue hue with the blending mode set to overlay. Placing Cracks I placed the render of the cracks into the comp, turned the saturation all the way down to make it gray scale. Then set a blending mode set to multiply. Placing Hammer Asset I masked out the hammer from a photograph and placed it behind the cracks layer. Next, I painted in shadows to capture a more dramatic look. Adding Text, Graphics and Effects
- KALAHRI TEMPLATE | bruceleeblack
Kalahari Template Programs: lllustrator, Photoshop, Power Point This Power Point Slide Template I created for any user to plug and play with their personal or professional work. WORK HOME WORK
- COKE MUHTAR BOTTLE | bruceleeblack
Coke Muhtar Bottle Programs: lllustrator, Photoshop, Maya, Mudbox A Concept Render for Coca - Cola. Design for the 2014 Summer Olympics. WORK HOME Coke Muhtar Bottle
